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Game 3D Designer/ Artist
3 weeks ago
**Design Responsibilities**:
- Conceptualize and prototype game mechanics, systems, and levels.
- Collaborate with developers and artists to balance gameplay and ensure design consistency.
- Write clear design documentation, including gameplay rules, progression systems, and user interfaces.
- Playtest and iterate on game mechanics and level design based on feedback and analytics.
**Art Responsibilities**:
- Create 2D/3D assets, including characters, environments, props, and UI elements.
- Develop concept art and mood boards to visualize ideas.
- Ensure all visual assets align with the game’s art direction and performance requirements.
**Requirements**:
- Bachelor's degree in Game UI Designing and modeling, Fine Arts, Graphic 3D Designer, or related field.
- **1-3 year** years of experience in game development as a designer and/or artist.
- Proficient in industry-standard tools (e.g., Unity, Unreal Engine, Blender, Maya, Illustrator).
- Solid understanding of gameplay mechanics, level design, and user experience.
- Strong portfolio demonstrating both design and art capabilities.
- Excellent communication, problem-solving, and collaboration skills.
**Job Types**: Full-time, Permanent
Schedule:
- Day shift
- Monday to Friday
Work Location: In person