Animation Supervisor
5 days ago
Scanline VFX, empowered by Netflix, is an award-winning, global leader in the visual effects industry with 7 studios worldwide. Founded in 1989, we are a team of over 1000 made up of diverse backgrounds and nationalities. Nowadays, Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.
The Animation Supervisor oversees the day-to-day operations of the animation department. They are responsible for expediting high-quality character, creature, and object animation for photo-realistic feature films.
**KEY RESPONSIBILITIES**:
- Partners with studio leadership to deliver the highest quality animation
- Works with animators and cross-department supervisors to identify and solve problems, both technically and artistically
- Spends time as needed in hands on shot delivery
- Liaises with other production team members to ensure production deadlines are met
- Actively involved in artist hiring as well as coaching, training and development
**QUALIFICATIONS & EXPERIENCE**:
- Significant visual effects production and leadership experience on high-end live-action feature films and episodic TV
- Proven technical and leadership capabilities
- Experience in leading, mentoring, and training large teams
- Exceptional organizational skills; understands how to prioritize tasks, assignments with team skills
- Expert knowledge of Nuke and Maya is required
- 3ds Max, Photoshop, and Zbrush experience is a plus
- Must have a strong sense of animation: acting, staging, posing, weight, timing, storytelling, and staying on model
- Strong understanding of the language of the camera; framing, perspective, lenses, coverage, continuity, camera movement, blocking, etc.
- Strong understanding of the principles of animation, exceptional artistic skills
- Solid animation grounding, preferably action-oriented; previs experience is a plus
- Solid camera animation work (laying out shots, staging, using film cameras, or on-set experience)
- A good attitude and ability to smoothly change and adapt to the project
- Background or experience in fine arts, which shows a thorough understanding of physical motion, weight, and balance
- Knowledge of human and animal anatomy as well as life drawing skills is desirable
- Ability to debug technical problems and follow up with the team to ensure animation is implemented
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