Concept Artist

5 days ago


Bengaluru, India Technicolor Games Full time

Company Description

Technicolor Games is a unique gaming partner powered by innovation, and the global creative scale of Technicolor Creative Studios.

Servicing the Gaming industry for over a decade, Technicolor Games uses advanced technology to develop concept art, previsualization and art direction, motion capture, key frame animation, CGI assets and immersive experiences for AAA game releases.

Our team of global artists delivers highly complex animation solutions for games, working with the full scope of game engine pipelines. We have delivered over 2000 minutes of animation, 20,000 gaming assets, and 75 game releases to date.

As we strive to push the gaming market forward, we work closely with our Technicolor Creative Studios partners network not only to develop content within Games, but realize gaming brands’ full IP journey, from development of Marketing assets to feature length films.

**Job Description**:
We are now hiring Concept Artists (M/F/d)** **responsible create concept art for Triple AAA title console games - Characters/variants, Creatures, modular builds, props, weapons, vehicles, terrains and environment designs at multiple levels of refinement for the world’s best gaming studios

**Qualifications**:

- Strong storytelling skills - Ability to create quick (rough) to detailed storyboards for in-game cinematics
- Quickly adapt to art style to meet the needs of the project
- Able to take feedback and properly reflect comments in work
- Participates in visual comparison and critiques and implements changes effectively
- Meets deadlines with proficiency
- Interacts and communicates effectively with management on both a project and studio level
- Participates in studio-sanctioned training courses
- Performs other similar or related duties as necessary

**Essentials & other must-have skills**
- A fundamental understanding of MAX and/or another 3D-related software package.
- Exceptional traditional art foundation skills including anatomy, perspective, lighting, balance, and color relationships
- Understanding of digital/traditional art techniques
- Familiar with current design trends and brands
- Good verbal and written communication skills and ability to interact effectively.
- Strong drafting skills. This position requires good level of freehand drawing, firm understanding of fictional/non -fictional product and production design.
- Firm understanding of color and light. Your artworks should include painted samples that narrate storytelling via values and colors.
- Prolific in using Adobe Photoshop and working with digital drawing devices.
- Quick prototyping skills are good to have (Blender, Grease pencil, Unreal world creation skills) Excellent research and design skills.

**Any of the following experience is a great advantage**:

- Previous experience with Animation & Games pipeline preferably Games
- Basic painting (digital or traditional) and sketching ability is preferable
- Ability to multi-task and to adapt easily to change

The details above provide an outline of the skills and experience we are looking out for. Within our artist team structure, we have a range of positions. These are:

- Junior
- Mid
- Senior
- Lead

During our recruitment process we will be assessing where your skills and experience best fit.

Additional Information

Please click here to review our privacy notices for job applicants.

**TECHNICOLOR IS AN EQUAL OPPORTUNITY EMPLOYER**
Technicolor complies and prohibits against discrimination on the basis of race, religion, creed, color, national origin, ancestry, medical condition (including genetic characteristics), mental and/or physical disability or handicap, marital status, sex, age, veteran status, citizenship status, sexual orientation, gender identity, political party preference, political belief, socioeconomic status, familial status, registered domestic partner status, military service, pregnancy, childbirth and related medical conditions and any other characteristic or activity protected by federal, state/provincial or local law.



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