
3D Texturing Artist
2 days ago
JOB DETAILS
Main Purpose of Job:
Texturing Artist's primary role is to create / develop Textures, Materials and UVs for characters, props and environments as per the designs from Production Designer and Art Directors
Create Photo real and stylised texture maps
Create Efficient/optimal UV layoutfor texture painting
Main Duties of the Job Holder (Related to products or services directly provided by jobholder)
Paint high quality digital textures or manipulate photography to be used as texturereplicate reference material onto the model
Ensure that Texturing files are complete and ready for lighting.
Good understanding of Polygon and Nurbs texturing and UV layout. Ability to create high resolution maps, as per project requirement.
Good understanding of surfaces and lighting
Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work
Create texture maps and shaders for locations props and characters working closely with Art Director to set the required look
Collaborate with other artists to create valid textures for production.
Partner with modeling, lighting and effects team for testing and verification for surface creation
Ability to create and manipulate complex shading networks.
Job Requirements: Should have knowledge of Mari Maya zbrush photoshop Arnold /VRay / Redshift Substance Painter
FUNCTIONAL AREA
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