Shortgun Games | Sr. Technical Animator | mumbai

1 week ago


mumbai, India Shortgun Games Full time
Job Description
Job Title: Unreal Engine Technical Animator (5+ Years’ Experience)
Location: Mumbai
Employment Type: Hybrid/Remote
Experience: 4-5 Years in Game Animation.
Position Overview : Shortgun Games is seeking a highly skilled Unreal Engine Technical Animator to join our dynamic team. As a key contributor, you will play a critical role in developing and implementing animation systems that bring our characters and worlds to life. You should have an in-depth understanding of Unreal Engine's animation pipeline and a strong sense of what makes animations visually compelling and immersive.
Key Responsibilities:
Design, implement, and optimize animation systems within Unreal Engine, ensuring smooth integration with gameplay mechanics.
Collaborate with animators, programmers, and designers to create high-quality, realistic, and expressive animations that meet artistic and gameplay standards.
Build and maintain animation blueprints, state machines, and procedural systems in Unreal Engine.
Work on advanced features like IK systems, animation blending, motion matching, and root motion to enhance realism and responsiveness.
Debug, troubleshoot, and optimize animation workflows and runtime performance.
Provide feedback and technical guidance to animators to achieve consistent quality in animations.
Stay up-to-date with the latest Unreal Engine advancements, tools, and industry animation techniques.
Requirements:
Minimum 5 years of professional experience working with animation systems in Unreal Engine.
Strong expertise in Unreal Engine's animation tools (Animation Blueprints, Sequencer, Control Rigs, State Machines, and Animation Montages).
Solid understanding of animation principles (timing, weight, posing) and their implementation in a real-time environment.
Experience with advanced animation techniques like procedural animation, ragdoll setups, and motion matching.
Proficient in scripting with Blueprints and a basic understanding of C++ for custom animation system extensions.
Knowledge of rigging and skinning workflows, with the ability to work with Control Rigs.
Strong sense of storytelling through animation, with a focus on character performance and fluidity.
Familiarity with profiling tools to optimize animation performance in Unreal Engine.
Excellent problem-solving skills and a proactive attitude toward technical challenges.
Preferred Skills:
Experience with mocap data processing and integration.
Familiarity with simulation-based animations, such as cloth, hair, and muscle dynamics.
Knowledge of visual scripting in tools like Houdini or Maya for animation support.
Experience working on AAA or indie game titles.
What We Value : At Shortgun Games, we strive to push creative and technical boundaries. We value individuals with an eye for quality, a deep appreciation for great animation, and the ability to elevate character performances. If you are passionate about delivering stunning, responsive, and emotionally impactful animations, we want you on our team.
Job Types : Full-time, Permanent
Benefits :
Commuter assistance
Flexible schedule
Leave encashment
Paid sick time
Paid time off
Work from home
Schedule:
Day shift
Monday to Friday
Weekend availability
Experience :
Total work: 4 years (Required)
Work Location : Remote
Application Deadline : 15/12/2024
Expected Start Date : 15/01/2025

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