Technical Artist

1 day ago


Bangalore, India Flam Full time

Job Title: Technical Artist – R&D

Location: Bangalore

Team: Mobile Engineering

About the Role

We’re on the hunt for a Research-Oriented Technical Artist—someone who doesn’t just use creative tools, but scripts them, bends them, and builds new workflows from scratch. This isn’t about production pipelines. It’s about pushing visual boundaries in Mixed Reality, through experimentation, custom rendering, and procedural creativity.If you love writing shaders, automating pipelines in Blender or Houdini, and dreaming up visuals no one’s seen before, this one’s for you.

What You’ll Do

  • Prototype new visuals, effects, and rendering methods for MR
  • Write custom shaders (GLSL, HLSL, OSL, Shader Graph, etc.)
  • Script and automate workflows in Blender, Maya, Houdini, or similar DCCs
  • Apply deep understanding of 2D/3D rendering concepts — lighting,materials, post-effects
  • Collaborate with developers and designers to bring ideas to life across MR devices
  • Explore the visual language of MR — invent new aesthetics and interaction paradigms

What We’re Looking For

  • 2–5+ years as a Technical Artist, Shader Artist, or Visual R&D Specialist
  • Strong grasp of real-time and offline rendering fundamentals
  • Proficient in scripting inside Blender (Python), Maya (MEL/Python), Houdini(VEX/HScript), or similar
  • Ability to write and debug custom shaders
  • A creative technologist mindset — experimental, curious, cross-disciplinary
  • Deep interest in Mixed Reality, spatial design, or immersive visuals

Bonus Points For

  • Experience with MR frameworks (ARKit/ARCore/WebXR)
  • Procedural content creation (Geometry Nodes, Houdini networks, etc.)
  • Familiarity with creative AI workflows (e.g. generative visuals, neural rendering)
  • Public portfolio, GitHub, ShaderToy, or custom tools you’ve built or shared

Why Flam?

  • Work on zero-to-one projects at the frontier of MR
  • Collaborate with a world-class, creatively fearless team
  • Access to the latest devices, rendering tech, and spatial tools
  • Freedom to experiment, fail fast, and invent what comes next
  • Competitive salary, meaningful equity, and ownership from day one

How to Apply

Send us anything you’re proud of - a shader, a tool, a visual experiment, a weird Blender script that only you understand.



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