Visual Artist for Emerging Game Studio
21 hours ago
Brewed Games is an innovative indie game studio based in Bengaluru, India. We are passionate about crafting immersive gaming experiences that push the boundaries of interactive storytelling.
About UsWe are currently working on our debut title, Winds of Arcana: Ruination, a 2.5D action Metroidvania game set to launch in 2025 across PC, consoles, and mobile platforms. Our game combines exploration, combat, and deep narrative elements, offering players a rich fantasy world to discover.
We have been recognized as 'Upcoming Game of the Year' at the prestigious Indian Game Developers Conference (IGDC) 2024, solidifying our position as a rising force in the Indian game development scene.
To learn more about Winds of Arcana: Ruination, visit our Steam page here: https://store.steampowered.com/app/2201910/Winds_Of_Arcana_Ruination/
Job OverviewWe are seeking a talented Visual Artist Intern to join our team for a full-time, three-month paid internship. In this role, you will play a crucial part in defining and exploring the visual style and themes for our upcoming games, including Winds of Arcana: Ruination and future projects.
You will work closely with the design and art teams to create diverse concept art, from character designs and environments to props and mood boards, helping to establish the visual identity of each setting.
This is an exciting opportunity to shape the look and feel of a game from the ground up, with potential for continued collaboration if your work meets expectations.
Key Responsibilities- Concept Art Creation: Develop detailed 2D concept art for characters, environments, props, and other assets, helping to establish the visual direction for the game.
- Style Exploration: Experiment with a wide range of artistic styles and themes, adapting to the unique tone and setting of each game project.
- Collaborate with Teams: Work closely with the art, design, and creative teams to ensure concept art aligns with game mechanics, narrative, and overall vision.
- Mood Boards & References: Create mood boards, color palettes, and visual reference materials to guide the art team and inspire the development of the game's visual style.
- Iteration and Feedback: Revise and iterate on concepts based on feedback from the art director and other team members, ensuring designs are both creative and functional within the game's environment.
- Environment & Asset Design: Assist in the design of environments, characters, and props, focusing on how each element fits cohesively within the world of the game.
- Presenting Ideas: Present your concepts in clear, compelling ways through sketches, digital paintings, and other visual mediums, contributing to team discussions and brainstorming sessions.
- Strong Portfolio: A diverse portfolio showcasing 2D concept art skills, including character designs, environments, and props.
- Proficiency in Digital Art Tools: Experience with Photoshop, Illustrator, or other digital painting tools. Knowledge of tools like Procreate is a plus.
- Creative Flexibility: Ability to work across various artistic styles and adapt designs to fit different game genres and settings.
- Understanding of Visual Storytelling: Ability to create concept art that enhances the narrative and gameplay, with attention to how visuals impact the player experience.
- Collaboration & Communication: Strong teamwork skills, with the ability to take feedback and communicate design ideas clearly to the team.
- Passion for Games: A genuine interest in video games, with an understanding of how concept art contributes to game development.
- Demonstrated proficiency in industry-standard VFX software (e.g., After Effects, Houdini, Nuke, or similar).
- Familiarity with 3D modeling software or experience in game art is a plus.
- Paid Internship role for a period of 3 months.
- An informal work culture that encourages creativity and collaboration.
- A stimulating environment that fosters growth and learning.
- An opportunity to participate in the development of a game studio and contribute to building world-class video games.
- A competitive salary of INR 15,000 per month.
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