Technical Artist for 2D Mobile Games
2 weeks ago
Job Summary
MPL Gaming seeks a skilled Technical Artist to enhance our 2D mobile games in Unity. This role involves collaborating with the design team to bring their vision to life, leading animation and effects efforts, and establishing best practices for Unity mobile game development.
Key Responsibilities
- Collaborate with Art, Design, and Engineering teams to develop and implement art pipelines, tools, and features in Unity.
- Create and import assets and animations into game engines, ensuring a balance between visual quality and game performance.
- Develop and optimize stunning VFX using shaders for mobile platforms.
- Implement, maintain, and optimize UI assets and animations, addressing technical issues and enhancing UI performance.
- Establish benchmarks for in-game visual quality in collaboration with the Art team.
- Support the Art team throughout production by resolving technical roadblocks and facilitating smooth collaboration between Art and Engineering.
Requirements
- Minimum 4 years of experience as a technical artist, specializing in 2D animations in Unity.
- Strong understanding of current animation trends in games.
- Proficient in After Effects and Unity.
- Solid grasp of Unity and shader languages (HLSL & GLSL) for mobile game development.
- Extensive portfolio showcasing professional work in art, animations, tools, and more.
- Artistic eye with deep knowledge of 2D art creation and integration.
- Expertise in Particle FX creation.
- Ability to identify and troubleshoot GPU and CPU bottlenecks.
- Proficient in using mobile profiling tools like RenderDoc, Android GPU Inspector, or Instruments on iOS.
Plus Factors
- Passionate about indie and mobile games with a drive for excellence.
- Experience with 3D tools and techniques.
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