Game Artist
3 weeks ago
Position Summary Artist JD Light Wonder About Company Light Wonder is a global leader in game experiences We create content hardware and systems that connect iconic titles across any place or channel By turning games into expansive entertainment we keep thrilling players with characters and stories they can t get enough of Light Wonder Inc is the leading cross-platform global games company Through our three unique yet highly complementary businesses we deliver unforgettable experiences by combining the exceptional talents of our 6 000 member team with a deep understanding of our customers and players We create immersive content that forges lasting connections with players wherever they choose to engage At Light Wonder it s all about the games The Company is committed to the highest standards of integrity from promoting player responsibility to implementing sustainable practices To learn more visit We are committed to offering very competitive benefits that are aligned with our values and inspire employees to drive innovation and contribute to the organization s performance Employees are the most valued resource and we always look to improve their well-being with a wide range of benefits befitting every individual Not limited to monetary benefits we have robust learning and development opportunities that help them to grow professionally Concept Artist Creating Early Concepts Create concept art to establish the visual style mood and atmosphere of the game covering characters backgrounds props based on project s theme and direction during the early stages of development Art Design Develop the art of a character environment other props designs align with the game s narrative and gameplay needs Time Management Keep to scheduled task deadlines and communicate any issues with meeting deadlines to the lead ahead of time for assistance Review Meetings Have art prepared for questions during review meetings and be ready to discuss progress and any challenges encountered Game Review and Feedback Review the game on a regular basis making notes of any issues and discussing them with the lead for feedbacks Storyboarding and Visual Narrative Create storyboards and visual narratives to convey key story beats and gameplay moments to the development team and stakeholders Iterative Design Process Participate in an iterative design process creating multiple iterations of concept art to explore different ideas and solutions before finalizing designs Adaptability and Flexibility Be adaptable in responding to changes in project scope and deadlines and iterate on designs to meet evolving needs and priorities Ownership Have the ability to work independently and take ownership of tasks given 3 years experience in Adobe Photoshop and Adobe Illustrator Basic knowledge of Unity game engine Good communication skills Graduate in art relevant field Ability to acquire knowledge in new tools and software s when required Qualifications Game Artists are tasked with bringing our games to life by developing eye-catching art and animation for casino games throughout the world At Light Wonder you will work with a group of exceptionally talented Creators creating game art animation for extraordinary brands such as Lord of the Rings James Bond 007 Wizard of Oz Wonka and many more As an extension of our US based studios you will enjoy working in a friendly environment with all the tools and guidance necessary for your professional growth This job will primarily require game sign creation info screen creation game localization and Archiving tasks Essential Job Functions Create high-caliber art and animation maintaining excellent art quality in regard to character design color theory layout text treatment and animation ability Continually sharpen artistic and software expertise through company training independent learning and learning from other team members Produce top-notch artwork and animations through an iterative process in close collaboration with Senior and Lead Artists and Animators Display a high degree of professionalism at all times accepting critique from team members Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction Demonstrate excellent file structure and organization Create art assets and document all art assets created with minimal mistakes Review game art files prior to archival Qualifications Preferred Education Bachelor of Fine Arts Diploma in Animation Preferred Experience 2 years previous experience as Game Artist Animator in a production environment Gaming Background preferred Knowledge Skills Abilities Critical thinking skills an absolute must in this fast-paced high-output team Understand how to design art for various themes and platforms Excellent drawing and Animation abilities Excellent written and verbal communication skills Proficient in Unity 3D Animation Maya Max After Effects Photoshop Preferred Gaming Slot background
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