
[3 Days Left] Technical Artist – R&D
1 day ago
Job Description
Job Title: Technical Artist R&D
Location: Bangalore
Team: Mobile Engineering
About the Role
Were on the hunt for a Research-Oriented Technical Artistsomeone who doesnt just use creative tools, but scripts them, bends them, and builds new workflows from scratch. This isnt about production pipelines. Its about pushing visual boundaries in Mixed Reality, through experimentation, custom rendering, and procedural creativity.If you love writing shaders, automating pipelines in Blender or Houdini, and dreaming up visuals no ones seen before, this ones for you.
What Youll Do
- Prototype new visuals, effects, and rendering methods for MR
- Write custom shaders (GLSL, HLSL, OSL, Shader Graph, etc.)
- Script and automate workflows in Blender, Maya, Houdini, or similar DCCs
- Apply deep understanding of 2D/3D rendering concepts lighting,materials, post-effects
- Collaborate with developers and designers to bring ideas to life across MR devices
- Explore the visual language of MR invent new aesthetics and interaction paradigms
What Were Looking For
- 25+ years as a Technical Artist, Shader Artist, or Visual R&D Specialist
- Strong grasp of real-time and offline rendering fundamentals
- Proficient in scripting inside Blender (Python), Maya (MEL/Python), Houdini(VEX/HScript), or similar
- Ability to write and debug custom shaders
- A creative technologist mindset experimental, curious, cross-disciplinary
- Deep interest in Mixed Reality, spatial design, or immersive visuals
Bonus Points For
- Experience with MR frameworks (ARKit/ARCore/WebXR)
- Procedural content creation (Geometry Nodes, Houdini networks, etc.)
- Familiarity with creative AI workflows (e.g. generative visuals, neural rendering)
- Public portfolio, GitHub, ShaderToy, or custom tools youve built or shared
Why Flam
- Work on zero-to-one projects at the frontier of MR
- Collaborate with a world-class, creatively fearless team
- Access to the latest devices, rendering tech, and spatial tools
- Freedom to experiment, fail fast, and invent what comes next
- Competitive salary, meaningful equity, and ownership from day one
How to Apply
Send us anything youre proud of - a shader, a tool, a visual experiment, a weird Blender script that only you understand.
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