Unity / Unreal Engine Artist
2 months ago
**Responsibilities**:
**Asset Creation**: Design, model, texture, and import 2D and 3D assets into Unity, such as characters, props, vehicles, and architectural elements.
**Lighting**: Set up dynamic and static lighting in Unity to create realistic or stylized lighting conditions, including day-night cycles and weather effects.
**Particle Systems**: Design and implement particle effects, including smoke, fire, water, and special visual effects, to enhance the visual quality of the project.
**Animation**: Create animations for characters and objects, utilizing Unity's animation system, including rigging and keyframing.
**Optimization**: Ensure that Unity projects perform efficiently by optimizing assets and levels to meet target hardware specifications and frame rate goals.
**Scripting**: Work with Unity's C# scripting to implement interactivity, gameplay mechanics, and behavior for objects and characters.
**Testing and Debugging**: Continuously test and debug projects to identify and resolve issues related to gameplay, visuals, or performance.
**Augmented Reality (AR) and Virtual Reality (VR) Development**: Create interactive AR and VR experiences for various platforms and devices, incorporating Unity's XR tools.
**Team Collaboration**: Collaborate closely with game designers, programmers, and other team members to ensure seamless integration of art assets and features into the project.
**Skills and Qualifications**:
- Proficiency in Unity and the Unity Editor.
- Strong 3D modeling and texturing skills (2D for 2D projects).
- Knowledge of lighting, materials, and shaders.
- Scripting skills in C# for gameplay implementation.
- Strong problem-solving and debugging abilities.
- Creativity and a keen eye for aesthetics and design.
- Effective communication and teamwork skills.
Pay: ₹10,590.28 - ₹49,657.19 per month
Work Location: On the road
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