3D Animator
1 week ago
**Role & responsibilities of a 3d animator in film and games**:
- 'Breathing life' into 3D rigged models
- Researching visual style, genre, and technologies to produce each individual project
- Identifying key scenes and sequences
- Transforming storyboards into animated sequences
- Managing files, animation libraries, and updating procedures documentation
- Integrating sound and syncing dialogue
**Skills in 3d animators**:
- Ability to visualize 3D iterations of two-dimensional storyboards and artwork
- Good instinct for timing, movement, and editing cuts
- Experience working with 3D models and rigs (provided by 3d modelersand riggers, respectively)
- Understanding of acting techniques, cinematography, and visual storytelling
- Understanding of anatomy, how limbs move, the effect of weight, and the behavior of skin and flesh
- Knowledge of film and animation genres, and ability to work within these styles
- Advanced concept of visual language - perspective, point of view, proportion, color, composition, framing, etc.
- Working knowledge of the laws of physics - gravity, acceleration, and the laws of energy.
**3D animators may need knowledge of a combination of the following software**:
- Maya
- 3D Studio Max
- After Effects
- MotionBuilder
- Mudbox
- Premier
- Cinema 4D
- LightWave
- Real-time engine (such as Unreal or Unity)
**Salary**: ₹20,000.00 - ₹45,000.00 per month
Schedule:
- Day shift
Ability to commute/relocate:
- Lower Parel, Mumbai, Maharashtra: Reliably commute or planning to relocate before starting work (required)
**Education**:
- Bachelor's (preferred)
**Experience**:
- total work: 1 year (preferred)
- 3D Animation: 1 year (preferred)
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