Modelling Artist
12 hours ago
**Company**:
With over 25 years of experience, Atomic Arts remains as a leading visual effects house, with work featured in the biggest and boldest Hollywood blockbusters, tentpole streaming series and the very best of independent cinema.
Recent project highlights include: Lord of the Rings: The Rings of Power (Amazon), John Wick - 4, The Creator, Obi-Wan Kenobi (Disney) The Northman (New Regency), Mission: Impossible Dead Reckoning and The Batman (Warner Bros.).
Headquartered in London and with offices in Mumbai, Bangalore and LA, Atomic has expanded into a global team with over 150 artists, supervisors, artists, animators and technical directors all dedicated to bringing your vision to life.
We are seeking a highly skilled and creative Creature Modeler to join our team. In this role, you will be responsible for designing and creating high-quality, detailed 3D models of creatures, monsters, and animals for [films, episode, or animation projects]. You will collaborate closely with concept artists, riggers, and animators to bring unique creatures to life, ensuring they are visually compelling and functionally optimized for production.
**Responsibilities**:
- Creating cameras and lining up to reference using scan data.
- Create detailed 3D models of creatures, including anatomy, textures, and surface details.
- Model using photo references or scan data, matching volume,
- Models should be rig and Groom ready with proper flow and topology.
- Shape and details to partial or full camera.
- Create Uvs for texture or groom.
- Creating models for scattering or providing models for kit bashing
- Retopologizing a scan model to pipeline quad mesh.
- Create models for roto anim for tracking and updating models.
**Qualifications**:
- Proven experience with industry-standard software like Maya, ZBrush, Substance Painter, or similar tools.
- Experience in 3D modeling, specifically in creature or character modeling.
Any of the following technical skills is a bonus
- Previous Experience with Linux
- Any of the following experience is a great advantage:
- Previous experience in a VFX environment
- Previous experience working from 3D scans
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