Animator
2 weeks ago
Key Responsibilities:
Create high-quality animation for feature shots.
Collaborate with the team and other departments to ensure cohesive and consistent character performances.
Interpret and implement creative feedback to refine and improve animation quality.
Use a variety of animation tools and software to create fluid and dynamic character movements.
Maintain a strong understanding of the latest animation techniques and industry trends.
Work within project deadlines and deliver animations that meet the highest quality standards.
Participate in team meetings and contribute to creative discussions to enhance the overall project.
Having experience with using tools like advanced skeleton.
Also Have some Good experience in Biped and quadruped rigging.
Develop a strong animation style, showcasing solid body mechanics, emotionally resonant performances, Strong camera direction and narrative sensibility.
Qualifications:
Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience.
Minimum of 2-4 years of experience in feature film animation or a related field. Strong understanding of animation principles, character acting, and storytelling.
Proficiency in animation software such as Maya, Blender, or Unreal Engine. Experience with game engines like Unreal Engine with focus on general state machine structures.
Experience with motion capture and integrating it into animation is a plus.
Excellent communication and collaboration skills.
Ability to take direction and implement feedback actively.
A strong portfolio showcasing your animation work.
Having experience with using tools like advance skeleton.
The workflow of metahumans from Maya to Unreal Engine5/Metahuman
Pay: ₹30,000.00 - ₹45,000.00 per month
**Benefits**:
- Health insurance
- Life insurance
- Paid sick time
- Paid time off
Schedule:
- Day shift
Supplemental Pay:
- Yearly bonus
**Experience**:
- total work: 3 years (preferred)
Work Location: In person
Expected Start Date: 01/12/2024
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