3D Artist
1 month ago
About Weir:
- At Weir, we believe that our people are our strongest asset. As a global family, we are hugely proud of our unique blend of talent, technology and culture and are committed to creating an environment where everyone can do the best work of their lives.- Purpose of Role:
- 3D Generalist, who has a variety of skills such as 3D modeling, shading/texturing/UV mapping, lighting, Animation, rendering and compositing. You must be able to create photo realistic renders using industry standard packages like Maya, Vray, Substance painter Adobe and related plugins and knowledge of the workflow methodologies. You must have outstanding teamwork skills and flexibility in adapting to different workflows and project requirements. Knowledge on Unity with AR/VR experience and Vuforia(SDK).- Key Responsibilities and Specific Accountabilities:
- Key responsibilities will include, but not limited to, the following-
- In depth knowledge of Maya + Vray towards end to end software workflow and tools
- Prepare 3D files, geometry, texturing, Lighting and layering etc. based on custom/in-house tools and workflow methods for creating Product CGIs and Product Animations
- Should be able to follow the project style guide to produce photorealistic lifestyle imagery.
- Understand and follow all modelling production workflows and procedures, ensuring all deliverables meet the required specification through quality checks
- Knowledge on Unity with AR/VR experience and Vuforia(SDK)
- Light baking in Unity
- Creation of 3D models based on CAD model or reference images
- Knowledge and detailed eye to differentiate different parts of any model/element
- Realization of demanding projects, mainly in the automotive sector
- Ability to familiarize and gain expertise on in-house sophisticated tools & workflow management.
- Knowledge of post-production and retouch would be added an advantage
- Ability to take the ownership of the projects and deliver timely and quality results
- Strong interpersonal skills and work effectively with team members.
- Multitasking on different projects.
- Be able to drive/display ownership/proactive behavior.
- Should be able to collaborate with people at various levels.
- Display communication skills and interactive behavior.
- Quick learner- Education and/or Experience:- 3-5 years working experience in Maya + Vray + Adobe tools
- Atleast 1 year working experience in Unity with AR/VR experience.
- Understanding of engineering product manufacturing processes, and tech-spec documentation
- Diploma/Degree/Certifications on multimedia/graphics/BFA/3D will be an added advantage
- Good communications skills
- Experience working with creative teams within a fast-paced, corporate environment- Core Competencies- To perform the job successfully, an individual should demonstrate the following competencies:
- Strong technical skill set in creating 3D photo realistic visuals
- Advanced knowledge in Shading/Texturing, Lighting & rendering using V-Ray
- Composition using Aftereffect
- Knowledge on Unity with AR/VR experience.
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