Vfx Artist

3 weeks ago


Pune, India Reliance Games Full time

**CAREERS**:
**VFX Artist (Pune)**:
**Company: Reliance Games**
**Position: VFX Artist**
**Experience: 2-4 years**
**Location: Pune**
**Who We Are**
Reliance Games is a leading Games developer and publisher with over 500 + million worldwide downloads with an average rating of 4+. We are the biggest IP developer in India and Studio leads the conceptualization, development, and P&L for the new games. We have produced some of the biggest and best IP-based Games in the world with Sports icons in WWE and also with Hollywood studios like Dreamworks, Warner, Paramount, Sony, etc. Some of our most popular games are WWE Mayhem, Drone Shadow Strike, Real Steel World Robot Boxing, The Hunger Games, Pacific Rim, and Total Recall.
We are also the number 1 kids-based Studio in India with association with Cartoon Network, Discover Kids, Sony, Rohit Shetty Pictures. Some of the games are Little Singham and Little Krishna.

**Responsibilities**:

- Creating amazing-looking real-time FX with Unity.
- Collaborate with the Art, Gameplay, Design, and Animation teams to develop in-game FX elements, from early look development and prototyping to final polished implementation.
- Use our engine authoring toolset, 3D Max, Substance, and various other supplemental FX authoring packages to create stunning VFX particles, systems, textures, and simulations.
- Directly implement VFX content, including in-world placement and scripting of systemic/gameplay-driven behaviours.
- Contribute to the development and enhancement of our proprietary engine VFX systems, including particle effect authoring and scripting and sequencing tools and pipelines.
- Placing and triggering FX within the world.
- Working with the Art, Design and Engineering teams to find solutions to artistic challenges.
- Develop a deep understanding of the art direction and create effects to support the vision.
- Create effects to realistic performance budgets and take ownership of the memory and performance costs of your effects.

**Qualifications & Eligibility criteria**:

- Experience of creating Realtime particle effects in Unity.
- Experience of using industry-standard content creation software (e.g. Maya, 3ds Max, Photoshop, Substance) to create assets to use in-engine.
- Experience as a VFX artist in games, using a real-time authoring toolset (Unity).
- Experience with various supplemental 3D and VFX authoring packages (Maya, Houdini, Substance, etc.)
- Portfolio that demonstrates a breadth of both technical and artistic execution of real-time VFX.
- Interest for games and the future of Virtual Reality.
- Experience with shaders will be an added advantage.
- Strong Unity skills and experience with other appropriate features.
- Knowledge of game production pipeline and life cycle.
- A critical eye for the timing, animation, and motion of real-world objects and visual FX.
- Ability to create all art needed for the FX from prototype to final FX Desire and knowledge of how to push our effects, editing tools, and pipeline further.
- Experience with scripting in Blueprint, Python, etc is a plus.
- Abilities in secondary areas such as modelling, skinning, animation, or lighting.
- Experience working with multiple games.
- Passionate about games and art in games.

**What we offer you**:

- Work in a studio that has complete P&L ownership of games.
- Competitive salary and Performance Link Incentives.
- Full medical, accident as well as life insurance benefits.
- Generous Paid Maternity/Paternity leave.
- Employee Assistance Programs.
- Active Employee Resource Groups - Women at Zapak.
- Frequent employee events.
- Flexible working hours on many teams.
- Work with cool people and impact millions of daily players.



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