Blendshape Artist

2 weeks ago


Bengaluru, India Rockstar Games India Full time

Job reference
- 4252607003_crt:1673956956863
- Company Name
- Rockstar Games India
- Salary
- Competitive
- Location
- Bengaluru, India
- Country
- India
- Industry sector
- Art
- Job start date
- ASAP
- Posted date
- 17/01/2023
- Experience Level
- Mid-Senior Level
- Job type
- Permanent | Full Time
- Remote / Hybrid
- No

At Rockstar Games, we create world-class entertainment experiences.

A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn and collaborate with some of the most talented people in the industry.

Rockstar India is looking for enthusiastic and talented Blendshape Artists to join our dedicated Face team. This position requires an excellent understanding of current and emerging character creation technologies applied to facial rigging and animation as we continue to create memorable characters to populate our game worlds.

This is a full-time permanent position based out of Rockstar's unique game development studio in Bangalore.

**WHAT WE DO**
- We have a deep knowledge of anatomy and Facial Action Coding System (FACS), sculpting assets and enhancing photogrammetry data in order to improve end results for both our character creation and animation pipelines.
- We work closely with Art and Animation to push the boundaries of facial performance in our games, servicing narrative plot and broader game design goals and features.
- We help to drive and improve the flow of the photogrammetry pipeline - streamlining current processes and suggesting tool improvements, for both internal software and 3rd
- We pay acute attention to human face anatomy and have insane attention to detail for the subtle facial nuances driven by age, genetic background, lifestyle and personality inputs; specifically how this then translates to the musculature, fat and skin layers in motion for the face.

**RESPONSIBILITIES**
- Process 3D photogrammetry data by cleaning up and projecting high resolution scans onto our game meshes.
- Process 4D data using our proprietary tools, sculpt detail losses in ZBrush and improve character deformation to conform to our guidelines.
- Sculpt FACS blendshapes manually from reference to build our facial rigs.
- Reproject and cleanup albedo textures, create bloodflow and animated normal maps from scan data.
- Work closely with Riggers and Animators addressing feedback on a per character basis.

**QUALIFICATIONS**
- Experience creating blendshapes used in highly complex facial rigs for characters and creatures.
- 3D sculpting and art fundamentals experience as well as knowledge of photogrammetry processing and retopology pipelines.
- Experience dealing with rigging and animation pipelines, not limited to game development, providing blendshape data and critical feedback to the team.
- Expertise and capability to focus on production-driven goals and requirements.
- A comprehensive visual portfolio/samples showing a range of work relevant to the role.

**SKILLS**
- Skillful eye for 3D mesh topology and proven experience of industry standard sculpting software and photogrammetry-based pipelines.
- A deep understanding of FACS, and facial anatomy both muscle and skeleton.
- Self-motivated with excellent, friendly and effective communication skills within a global team setting.
- Ability to collaborate within other team disciplines - Technical, Animation and Production.

**PLUSES**
- Experience with 4D data capture and handling pipelines.
- Experience with procedural asset content creation, using software such as Houdini.
- Experience with rigging and animation.
- Knowledge of advanced photogrammetry processing software such as Agisoft, Reality Capture and MeshLab.

**HOW TO APPLY**

Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.


  • Blendshape Artist

    1 month ago


    Bengaluru, India Rockstar Games India Full time

    Job reference - 4252607003_crt:1679393133775 - Company Name - Rockstar Games India - Salary - Competitive - Location - Bengaluru, India - Country - India - Industry sector - Art - Job start date - ASAP - Posted date - 21/03/2023 - Experience Level - Mid-Senior Level - Job type - Permanent | Full Time - Remote / Hybrid - No At Rockstar Games, we create...

  • Freelance 3D Artist

    1 week ago


    Bengaluru, India Skive Studios LLP Full time

    **Prerequisites** - A portfolio demonstrating your skill and styles - A strong sense of passion for games and art - 3+ years experience as a professional Game Artist - Proven experience working closely with developers - Extensive Knowledge of Unity Engine - Strong sense of Design & Color Theory. - Knowledge in skills such as modeling, texturing, lighting,...

  • Juego Studio

    1 month ago


    Bengaluru, India Juego studio private limited Full time

    Job Description :Juego Studio Pvt Ltd is a leading game development company, creating high quality cross platform games for iOS, Android, Windows mobile, Desktops & Facebook. We have our headquarters & development center in Bangalore. We also have an art design center and sales offices in Miami & London. We are one of the fastest growing game development...

  • 3D Animator

    4 weeks ago


    Bengaluru, India Sens Visuals Full time

    The job will be full-time, on-site, and contract-based for a 6-month tenure. The contract may be extended further with mutual agreement or upgraded to a permanent position in the company. **Day to day responsibilities include**: - Bring 3D characters as well as non-living objects to life with motion and emotion. - Create interesting stylized and abstract...