Animator

1 month ago


india Sustainable Green Initiative Pvt Ltd Full time
Job description for illustrator/animator at SGI FILMS
Location: Kolkata, India
Please send your resume to with details of your work, samples, last salary drawn and expected
(PLEASE NOTE USE OF AI GENERATED ART/ ARTWORK IS NOT ALLOWED AND WILL NOT BE ENCOURAGED OR ENTERTAINED. PLEASE BE HONEST ABOUT YOUR WORK AND PORTFOLIO. For exceptional candidates applying from outside Kolkata, provisions can be made to make this a semi-remote role)
Sustainable Green Initiative is an organization that has been planting trees to combat hunger, nutrition and climate change for the last 14 years. We also engage with local communities amongst whom we plant these trees to help them better appreciate the value of aforestation and tree planting initiatives.
In the same vein, we look to branch out into creating illustrated/animated content that will be shared primarily amongst the youth and children enrolled in schools. The idea is to create entertaining and educative content that one can watch and learn from on their own, or be used within a classroom setting as a teaching/informative aid. With this endeavor we aim to instill a sense of compassion and respect for nature and trees amongst the future youth while also giving them factual, scientific knowledge in an easy to understand and entertaining format.
We seek creative, imaginative and talented 2D illustrators and animators who are well versed in production (pre-production, production, and post-production) to create animated, informative and educational content.
Applicants should be proficient with character design, storyboarding, creating unique visual art styles, and other aspects of the scene. Knowledge of basic visual effects, and creative rendering processes (stop motion, rotoscopy) will be an advantage.
Skills required for illustrator/animator
Knowledge and ideation with forms of animation such as claymation, stop motion, pinscreen, cut-out, etc will be highly valued. Innovative, creative ideas and approaches to the art will be highly encouraged.
Skills we require from our illustrators/animators:
Training in 2D animation, either cel or computer graphics (knowledge of both)
Ability to visualize abstract concepts
Experience with storyboarding, clean ups & layout design
Drawing ability, artistic mindset
Visual storytelling
Ability to draw in a variety of styles & variations
Familiarity with a range of animation software & techniques
Roles and Responsibilities
Applicants will be tasked with creating content within a framework set by the team. Aside from the basic tasks, your individual creativity and ideas will be sought and encouraged.
The basic responsibilities of our illustrators/animators are:
Liaising with team regarding the style, method, and execution of the animation to be produced
Developing storyboards based on the script
Preparing presentations of rough sketches
Creating models, drawings, and illustrations
Designing frames and characters
Choosing color palettes, style, and general look of the animation including post production rendering styles
Establishing artwork for the backgrounds and layouts
Setting up exposure sheets, divided into actions and timing, dialogues and music, animation layers, backgrounds, view perspective
Drawing rough sketches and animating
Inking, coloring, and clean ups
Integrating images, characters, etc into background graphics
Preparing all animation elements for compositing, including delivering in set formats
Enhancing animation with special effects at the post-production stage
Knowledge and Experience with software and tools?
We encourage animation in all forms. Be it as rudimentary as pen and paper, paint and cels, clay, digitally created, or with use of other props including puppets, models, flipbooks, etc.
Creativity, imagination and an eagerness to create should be your most valuable asset.
Applicant will need knowledge and experience of a combination of the following software:
Photoshop (or similar)
Illustrator (or similar)
After Effects (or similar)
Procreate (or similar)
(optional but encouraged)
3D workspaces like Maya or 3DS MAX (or similar)
Using game engines like Unreal/Unity to create scenes in 3D (or similar)
Toon Boom Harmony / Animatron (or similar)
Please send your resume to with details of your work, samples, last salary drawn and expected.
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