3D Character Artist
3 weeks ago
Job Description :
As a 3D Character Artist, you will be responsible for creating visually stunning and lifelike characters for use in animated films, virtual reality experiences, and other digital media projects.
Your role will involve conceptualizing, modelling, texturing, and sculpting characters that captivate audiences and enhance storytelling. You will collaborate closely with animators, and technical artists to ensure that characters meet artistic vision, technical requirements, and project deadlines.
Key Responsibilities :
- Conceptualize and design original character concepts that align with project requirements, artistic vision, and target audience preferences.
- Create detailed 3D character models using industry-standard software such as Autodesk Maya, ZBrush, Blender, or similar tools, ensuring accuracy, proportion, and visual appeal.
- Sculpt high-resolution character models, paying attention to anatomical accuracy, surface details, and character personality traits.
- Texture characters using a variety of techniques, including hand-painting, photo-realistic texturing, and procedural texture generation, to achieve desired visual aesthetics and surface qualities.
- Collaborate with Developers and animators to ensure that character models are properly prepared and optimised for animation, including rigging, skinning, and blend shape setup.
- Stay informed about industry trends, best practices, and emerging technologies in character.
- Work closely with teams to meet project deadlines, milestones, and deliverables
Requirements :
Qualifications :
- Bachelor's degree in fine arts, Digital Arts, Animation, or related field, or equivalent work experience.
- Proven experience as a 3D character artist in the animation, gaming, or entertainment industry, with a strong portfolio showcasing character modelling, texturing, and sculpting skills.
- Proficiency in 3D modelling and sculpting software such as Autodesk Maya, ZBrush, Blender, Mudbox, or similar tools.
- Strong understanding of anatomy, form, proportion, and character design principles, with the ability to create visually appealing and believable character designs.
- Experience with texture painting, UV mapping, and material/shader creation techniques, as well as knowledge of PBR (Physically Based Rendering) workflows and techniques.
- Excellent artistic and creative skills, with a keen eye for detail, composition, and colour theory, as well as the ability to adapt to various artistic styles and project requirements.
Benefits :
- 5 Day working
- On time salary inter- tech work
- Skill upgradation trainings
- Soft skills trainings
- Rewards and recognitions
- Weekly de-stressing activities
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