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Lead 3D Artist
3 months ago
Responsibilities:
· Understand the art direction of the project and its technical challenges, make sure they are respected throughout the development
· Lead the efforts for the Level art. Offer solutions to improve the pipeline between the Level Art and the programming team
· Lead and supervise 3D focused Game Artists to further excellence
· Prioritize and assign tasks to team members
· Produce 3D assets, level art and environments for the project
· Create top shelf quality game assets for our current and upcoming stylized projects from start to implementation in Unity
· Take part in communicating with and implementing in-house and outsourced art assets
· Offer creative and technical feedback to the team
· Qualitatively assess all visual elements of the game (environments, props, characters, VFX, etc.) to verify technical correctness of assets in compliance with the artistic vision of the game
· Contribute and maintain the production pipeline and meeting deadlines
· Work closely with our art team to ensure the growth and smooth implementation of projects
· Communicate with other Leads and team members
· Offer creative and technical feedback to the team;
· Inspire and motivate a team of creative talents
What you definitely should have:
· At least 5 years of experience in 3D modeling or any other relevant experience, preferably in the mobile game industry
· At least 2 years of experience as a Lead
· Past experience as an Environment Artist on stylized games
· Experience using Unity
· Developed at least 2 shipped mobile titles as Lead artist in the past
· A strong portfolio that demonstrates the skills needed for this position as well as sense of visual style
· Experience in modelling and texturing a diverse visual range of environment or weapons
· Ability to create 3D assets (Props, Environments, Characters, Textures…)
· Good understanding of architecture and Props with respect to environment.
· Expertise in dealing with model, texture (high and low poly) for 3D mobile content.
· Good knowledge of lighting, shading, baking;
· Ability to integrate assets in the game engine
· Very broad knowledge and experience regarding the whole 3D pipeline for games
· Excellent skills in multitasking, organizing, communication, and team collaboration
· Creativity and an excellent eye for detail- for giving creative feedback
· Proficiency in English
What you can give us:
· CV/Resume
· Art Portfolio link
Note: Applications without portfolio, will not be considered for this position.