Unity Developer

2 months ago


Bangalore, India Talpro Full time

Key Responsibilities :

- Unity Development : Design, develop, and implement AR/VR/XR applications using Unity 3D and C#.

- Leverage your expertise in Unity to create high-performance, immersive experiences across various platforms and devices.

- Platform Experience : Develop applications for multiple AR/VR platforms and devices, including HTC Vive, HoloLens, Android and iOS mobile devices, Oculus Rift, and Oculus Quest.

- Utilize a variety of AR/VR and tracking SDKs such as ARKit, ARCore, SteamVR, Vuforia, and Oculus SDK.

- Mathematics and Linear Algebra : Apply strong knowledge of math and linear algebra to solve complex 3D problems using vector calculations.

- Implement accurate and efficient algorithms to enhance application performance and visual quality.

- System Design : Analyze and translate requirements into comprehensive system designs.

- Define technical architecture and system design to meet project goals and ensure high-quality deliverables.

- UI Design : Recreate and implement UI design elements according to prototypes shared by the lead designer.

- Ensure the UI is intuitive, functional, and aligns with the overall project vision.

- 3D Modeling Tools : Work hands-on with 3D modeling tools such as Blender, Autodesk Maya, or Autodesk 3DS Max.

- Prepare AR/VR-ready assets and ensure they are optimized for performance and visual fidelity.

- Shader Programming : Develop and integrate custom shaders to enhance visual effects and performance in AR/VR applications.

- Ensure shaders are optimized and compatible across different devices and platforms.

- Agile Mindset : Collaborate effectively within an Agile development environment.

- Participate in sprint planning, stand-ups, and retrospectives to ensure timely delivery and continuous improvement.

Qualifications :

Experience : 3 to 5 years of relevant experience in AR/VR/XR development with a strong portfolio showcasing your work.

Technical Skills : Deep knowledge of Unity 3D, OOP principles, and C# programming.

- Proficiency in developing applications using AR/VR SDKs and tracking technologies.

- Mathematics Proficiency : Strong understanding of math and linear algebra, with the ability to solve complex 3D problems using vector calculations.

- System Design : Ability to understand, analyze, and translate requirements into comprehensive system designs.

- Experience in defining technical architecture and system design.

- UI Development : Experience in recreating UI design elements as per prototypes.

- Strong attention to detail and ability to deliver functional and aesthetically pleasing UI.

- 3D Modeling Tools : Hands-on experience with Blender, Autodesk Maya, Autodesk 3DS Max, or other popular 3D modeling tools.

- Ability to prepare AR/VR-ready assets and optimize them for performance.

- Shader Programming : Experience in shader programming and integrating shaders into Unity applications.

- Ability to create and optimize custom shaders for various platforms.

- Agile Experience : Experience working in an Agile development environment with a mindset focused on continuous improvement and collaboration.

Preferred Qualifications :

- Familiarity with additional AR/VR platforms and SDKs.

- Experience with XR development frameworks and technologies.

- Knowledge of performance optimization techniques for AR/VR applications.

- Experience with version control systems such as Git

(ref:hirist.tech)
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