Unreal Generalist

2 months ago


Bengaluru, India Pixis Full time
Job Designation:

Unreal Generalist

About us:

Pixis is a US-based codeless technology company that develops accessible AI to empower brands to scale their performance marketing efforts and augment their decision-making seamlessly. Since its inception, Pixis has been on a mission to develop powerful AI infrastructure that equips marketers across countries with robust plug-and-play AI products, 200+ proprietary, self-evolving AI models without having to write a single line of code.The company has raised a total funding of $209M across Series A, B, C and C1, and is backed by recognized investors including SoftBank Vision Fund 2, Touring Capital, Grupo Carso, General Atlantic, Celesta Capital and Chiratae Ventures. Our customer base includes global brands such as DHL Express, Joe & The Juice, Claroshop, Allbirds, L’Oreal, HDFC Bank, Skoda, Swiggy, Clar and SmartAsset, to name a few Today Pixis’ talented and diverse team of 300+ spread across over 14 geographies is focused on building incredibly transformative AI products to help customers get the most out of their marketing and demand generation efforts.

Get ready to embark on an AI venture at Pixis?We at Pixis believe that nothing is impossible, when you fail fast you learn faster, zero hierarchy, put the team above everything else, get constructive feedback that helps you build better products, and disagree if you disbelieve. These values guide us in everything we do, and is reflected in our employees and the products we build together.

Ideal Candidate:We are seeking a skilled Unreal Generalist with a strong background in creating dynamic environments, cinematic sequences, and rendering within Unreal Engine. The ideal candidate will have experience in integrating assets, animations, and FX into Unreal, and possess an eye for cinematic language, camera terminology, and visual storytelling.

Key ResponsibilitiesCreate detailed and immersive environments in Unreal Engine based on reference materials.Develop cinematic sequences that require the product to be highlighted and cameras within Unreal Engine.(No need to animate the product)Utilize motion blur, depth of field, and other effects to simulate real cameras in Unreal.Work with Sequencer and Lighting to enhance the visual appeal and realism of scenes.Render scenes in Unreal Engine and submit them for approval, ensuring high-quality outputs.Maintain a detailed and organized process for tracking Unreal workflows and project development.

Qualifications:Proficient in Unreal Engine(UE),Maya, and Blender.Solid experience working with Sequencer and Lighting in Unreal Engine.Skilled in exporting data, integrating animations and FX and rendering within UE.

Experience:3+years of hands-on experience with Unreal Engine and 3D asset management.Ability to manage multiple assets and deliver cinematic-quality renders.Strong knowledge of camera terminology, cinematic language and visual storytelling.

Skills & Attributes:Positive attitude and self-motivation with excellent communication skills both written and verbal.Detail-oriented with the ability to document and track Unreal processes accurately.Strong problem-solving abilities, capable of identifying and providing timely solutions to technical issues.


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