Spine Animator
4 weeks ago
The Spine Animator will be responsible for creating high-quality, optimized 2D animations and special fx for slot games, bonus rounds, in-game events, and other interactive features. This role will work closely with artists, UI/UX designers, and developers to ensure animations enhance gameplay and align with Ruby Seven’s unique visual style.
Key Responsibilities:
- Design and animate reels, symbols, characters, and bonus features for slot and social casino games.
- Rig characters, props, and UI elements for efficient and reusable animation workflows.
- Collaborate with concept artists and game designers to create visually compelling transitions, win celebrations, and special effects.
- Implement animations into the game engine, ensuring proper timing, polish, and performance optimization for mobile and web platforms.
- Work with developers to troubleshoot and refine in-game animations.
- Maintain consistency of style, pacing, and quality across multiple game titles.
- Iterate quickly based on internal feedback and player testing results.
Required Qualifications:
- Proven professional experience in 2D animation for games, preferably slots, casino, or casual mobile titles.
- Strong portfolio demonstrating SPINE animation and rigging skills.
- Solid understanding of animation principles (timing, easing, anticipation, follow-through, etc.).
- Ability to work efficiently in a fast-paced, deadline-driven environment.
- Excellent communication and teamwork skills.
Preferred Qualifications:
- Experience with social casino mechanics and visual design trends.
- Knowledge of VFX creation for casino games (particle effects, glow, sparkles, coin bursts, etc.).
- Familiarity with asset optimization for mobile performance.
- Basic scripting knowledge for animation triggers and sequences.
How to Apply:
- Online portfolio is mandatory for screening. Candidates may upload portfolio in a blog/free website and include the link in the CV.
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