Senior Unreal Engine Artist
1 day ago
We're looking for a highly skilled Unreal Engine Environment Artist with hands-on experience in World Creator and SpeedTree to build immersive, photorealistic environments for films and real-time cinematic projects.
You will play a key role in designing large-scale, realistic worlds that maintain visual accuracy across lighting, weather, distance, and simulation conditions.
If you're passionate about cinematic world-building and photorealism in Unreal Engine 5, this role is for you.
Key Responsibilities
Create photorealistic real-time environments in Unreal Engine 5
Use World Creator for procedural terrain generation
Develop high-quality vegetation and ecosystems using SpeedTree (trees, plants, grass, foliage)
Build cinematic lighting setups using Lumen, HDRI, volumetrics, GI, fog, and atmosphere
Create and optimize terrain, foliage, water, and atmospheric shaders
Ensure environments maintain visual consistency across different weather, lighting, and time-of-day conditions
Handle LOD, performance optimization, and simulation stability
Troubleshoot shading, lighting, and environmental rendering issues
Maintain consistent visual quality and art direction across projects
Requirements
3+ years of experience as an Environment Artist using Unreal Engine (UE5 preferred)
Strong hands-on experience with World Creator for terrain creation
Professional experience using SpeedTree for vegetation modeling and wind simulation
Proven ability to create photorealistic cinematic environments
Deep understanding of Unreal's real-time lighting, Lumen, HDRI, volumetrics and GI
Strong experience with PBR materials, shaders, and environment pipelines
Knowledge of atmospheric systems (fog, clouds, day/night cycle, weather)
Experience with distance scaling, LAD transitions, and optimization techniques
A strong portfolio/demo reel showcasing high-end environment work
Nice to Have
Experience with Quixel Megascans, Gaea, Houdini or similar tools
Background in cinematics, VFX, virtual production, or game environments
Strong sense of composition, environmental storytelling, and world-building
Ability to create custom vegetation assets manually
Visual Reference Style
We are aiming for environments and quality similar to:
Please attach:
Your portfolio/demo reel
A short note on your Unreal Engine experience
Your availability and location
Job Types: Full-time, Contractual / Temporary, Freelance
Contract length: 6 months
Pay: ₹25, ₹38,000.00 per month
Benefits:
- Flexible schedule
- Work from home
Work Location: Remote
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