Senior Unreal Engine Artist

1 day ago


Remote, India WOLF BREAD Full time ₹ 25,000 - ₹ 3,84,000 per year

We're looking for a highly skilled Unreal Engine Environment Artist with hands-on experience in World Creator and SpeedTree to build immersive, photorealistic environments for films and real-time cinematic projects.

You will play a key role in designing large-scale, realistic worlds that maintain visual accuracy across lighting, weather, distance, and simulation conditions.

If you're passionate about cinematic world-building and photorealism in Unreal Engine 5, this role is for you.

Key Responsibilities

  • Create photorealistic real-time environments in Unreal Engine 5

  • Use World Creator for procedural terrain generation

  • Develop high-quality vegetation and ecosystems using SpeedTree (trees, plants, grass, foliage)

  • Build cinematic lighting setups using Lumen, HDRI, volumetrics, GI, fog, and atmosphere

  • Create and optimize terrain, foliage, water, and atmospheric shaders

  • Ensure environments maintain visual consistency across different weather, lighting, and time-of-day conditions

  • Handle LOD, performance optimization, and simulation stability

  • Troubleshoot shading, lighting, and environmental rendering issues

  • Maintain consistent visual quality and art direction across projects

Requirements

  • 3+ years of experience as an Environment Artist using Unreal Engine (UE5 preferred)

  • Strong hands-on experience with World Creator for terrain creation

  • Professional experience using SpeedTree for vegetation modeling and wind simulation

  • Proven ability to create photorealistic cinematic environments

  • Deep understanding of Unreal's real-time lighting, Lumen, HDRI, volumetrics and GI

  • Strong experience with PBR materials, shaders, and environment pipelines

  • Knowledge of atmospheric systems (fog, clouds, day/night cycle, weather)

  • Experience with distance scaling, LAD transitions, and optimization techniques

  • A strong portfolio/demo reel showcasing high-end environment work

Nice to Have

  • Experience with Quixel Megascans, Gaea, Houdini or similar tools

  • Background in cinematics, VFX, virtual production, or game environments

  • Strong sense of composition, environmental storytelling, and world-building

  • Ability to create custom vegetation assets manually

Visual Reference Style

We are aiming for environments and quality similar to:

Please attach:

  • Your portfolio/demo reel

  • A short note on your Unreal Engine experience

  • Your availability and location

Job Types: Full-time, Contractual / Temporary, Freelance

Contract length: 6 months

Pay: ₹25, ₹38,000.00 per month

Benefits:

  • Flexible schedule
  • Work from home

Work Location: Remote



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