Animator (Splinter Cell)
6 days ago
Company Description
Ubisoft is a leading developer and publisher of video games worldwide whose brand portfolio covers blockbusters such as Assassin’s Creed, Watch Dogs, The Division, Prince of Persia and Splinter Cell, Ghost Recon, Rainbow Six, Rayman, Just Dance as well as games for the whole family, from Imagine and Petz to Raving Rabbids. To continue building on its achievements for the future, Ubisoft is looking for new talent for its growing Indian studios
We favor diversity, creativity, drive and team spirit. If you have the skills and the desire to succeed, we want you to be a part of this exciting period of growth
**Job Description**:
**Job Title: Animator**
**Note**: Final Designation/Level will be decided based on the relevant experience and interview ratings.
**Job Summary**:
This opportunity is for Ubisoft's most prominent brand Tom Clancy's Splinter Cell and you would be contributing to the latest Animation Technology.
As an Animator at Ubisoft Mumbai, you will be responsible for creating high quality, responsive animation content. You will collaborate with artists, designers, programmers, leads and other animators within the studio as well as work together with different Ubisoft studios across the globe.
**Responsibilities**:
- Prototyping and working with both keyframe and motion capture data.
- Creating high quality body and facial animations.
- Take part in regular review and feedback sessions.
- Collaborate with other animators in team and be in line with project milestones.
- Contribute to develop existing animation tools by providing constructive suggestions.
**Qualifications**:
**The professional value you bring**:
- Bachelor’s degree or diploma in Animation/Art or equivalent.
- 3-4 years of experience in videogame animation or equivalent.
- Experience with animation software such as Motion Builder, 3ds Max or Maya.
- Strong knowledge of traditional animation principles and good understanding of movement in space.
- Excellent in key frame animation and experience working with motion capture.
- Ability to collaborate effectively with other stake holders of the project.
- A noticeable demo reel with a breakdown of your best work.
**The personal value you bring**:
- Autonomous, organization skills and proactive attitude.
- Great interpersonal and communication skills.
- Ability to prioritize and manage tasks to meet deadlines.
- Passion for video games and awareness on latest industry trends.
**Nice to have**:
- Experience of one full game development cycle will be an added advantage.
- Understanding of version control tools and project management systems.
- Knowledge in any commercial game engine such as Unity or Unreal will be a big plus.
Additional Information
- International game projects & IP’s.
- Access to cutting-edge hardware.
- Experience using hottest internally developed game engines.
- Proficient and fun-to-work-with colleagues.
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